Retro-Sonic Readme
Author: The Taxman
Email: sonexpo@hotmail.com

Note: All original graphics are done by The Taxman.

Special Thanks go out to:
 
AJ Freda (Sprite Shading Help and Beta tester)

Cinos (Sprite Shading Help)

Stealth (Beta Tester)

Rlan (Sonic CD Special Stage Sprite GFX)  

------------*Welcome to the Deluxe 2002 Retro-Sonic demo!*-------------

There are four levels: Egg Garden, Dust Hill, Warehouse and Dust Hill Past

This release is the very last version of the old Retro-Sonic Engine. It includes some much needed bug fixes in some areas, and adds the partially complete special stage.

!IMPORTANT! If the game runs slow in windowed mode, you may need to experiment with your color depth to get optimum speed. I personally find that 24 bit color make the game run slow windowed on my computer (it varies from computer to computer depending on your video card).

*MENU*
To confirm a menu selection, press enter. To go back, press control.

Choose "New Game" to begin the normal levels (Egg Garden 1 2 3 and Dust Hill 1 2 3).

Choose "Load Game" to continue on from where you last left off. You can also play past completed levels a la Sonic Advance. Note, Sonic and Tails have separate save games.

Choose "Custom Levels" to play the extra levels (Dust Hill 4 5 6 and Warehouse 1 2 3).

*SAVE GAMES*

To erase a character's save game go to Options->Erase Save Game...
then click to the character you want to erase.

To quit press escape, alt-F4 or File->Exit .

*FULLSCREEN*

Press F4 or Options->Toggle Fullscreen to get Fullscreen or to go back to windowed.


*CONTROLS*

The controls are as follows:
Jump=control
directional keys for left\right\up\down

Sonic can do the spin dash and super peel out.
Tails can fly and also do the spin dash.

There are also the traditional sonic 3 shields. The controls are the same as sonic 3.

*SPECIAL STAGE CONTROLS*
Up = Speed Up if you have enough rings
Down = Slow Down
Ctrl = Jump

Rings will affect how fast the player can go. The aim of the special stage is to collect green and blue spheres to get points.

green spheres get 2 points
blue spheres get 1 point
bombs will halve your collected rings if hit and slow you down.
you have a time limit of 60 secs to get through the stage.